src/myams/resources/js/ext/tinymce/dev/classes/ui/Container.js
changeset 0 f05d7aea098a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/myams/resources/js/ext/tinymce/dev/classes/ui/Container.js	Fri Jul 10 16:59:11 2020 +0200
@@ -0,0 +1,495 @@
+/**
+ * Container.js
+ *
+ * Copyright, Moxiecode Systems AB
+ * Released under LGPL License.
+ *
+ * License: http://www.tinymce.com/license
+ * Contributing: http://www.tinymce.com/contributing
+ */
+
+/**
+ * Container control. This is extended by all controls that can have
+ * children such as panels etc. You can also use this class directly as an
+ * generic container instance. The container doesn't have any specific role or style.
+ *
+ * @-x-less Container.less
+ * @class tinymce.ui.Container
+ * @extends tinymce.ui.Control
+ */
+define("tinymce/ui/Container", [
+	"tinymce/ui/Control",
+	"tinymce/ui/Collection",
+	"tinymce/ui/Selector",
+	"tinymce/ui/Factory",
+	"tinymce/ui/KeyboardNavigation",
+	"tinymce/util/Tools",
+	"tinymce/ui/DomUtils"
+], function(Control, Collection, Selector, Factory, KeyboardNavigation, Tools, DomUtils) {
+	"use strict";
+
+	var selectorCache = {};
+
+	return Control.extend({
+		layout: '',
+		innerClass: 'container-inner',
+
+		/**
+		 * Constructs a new control instance with the specified settings.
+		 *
+		 * @constructor
+		 * @param {Object} settings Name/value object with settings.
+		 * @setting {Array} items Items to add to container in JSON format or control instances.
+		 * @setting {String} layout Layout manager by name to use.
+		 * @setting {Object} defaults Default settings to apply to all items.
+		 */
+		init: function(settings) {
+			var self = this;
+
+			self._super(settings);
+			settings = self.settings;
+			self._fixed = settings.fixed;
+			self._items = new Collection();
+
+			if (self.isRtl()) {
+				self.addClass('rtl');
+			}
+
+			self.addClass('container');
+			self.addClass('container-body', 'body');
+
+			if (settings.containerCls) {
+				self.addClass(settings.containerCls);
+			}
+
+			self._layout = Factory.create((settings.layout || self.layout) + 'layout');
+
+			if (self.settings.items) {
+				self.add(self.settings.items);
+			}
+
+			// TODO: Fix this!
+			self._hasBody = true;
+		},
+
+		/**
+		 * Returns a collection of child items that the container currently have.
+		 *
+		 * @method items
+		 * @return {tinymce.ui.Collection} Control collection direct child controls.
+		 */
+		items: function() {
+			return this._items;
+		},
+
+		/**
+		 * Find child controls by selector.
+		 *
+		 * @method find
+		 * @param {String} selector Selector CSS pattern to find children by.
+		 * @return {tinymce.ui.Collection} Control collection with child controls.
+		 */
+		find: function(selector) {
+			selector = selectorCache[selector] = selectorCache[selector] || new Selector(selector);
+
+			return selector.find(this);
+		},
+
+		/**
+		 * Adds one or many items to the current container. This will create instances of
+		 * the object representations if needed.
+		 *
+		 * @method add
+		 * @param {Array/Object/tinymce.ui.Control} items Array or item that will be added to the container.
+		 * @return {tinymce.ui.Collection} Current collection control.
+		 */
+		add: function(items) {
+			var self = this;
+
+			self.items().add(self.create(items)).parent(self);
+
+			return self;
+		},
+
+		/**
+		 * Focuses the current container instance. This will look
+		 * for the first control in the container and focus that.
+		 *
+		 * @method focus
+		 * @param {Boolean} keyboard Optional true/false if the focus was a keyboard focus or not.
+		 * @return {tinymce.ui.Collection} Current instance.
+		 */
+		focus: function(keyboard) {
+			var self = this, focusCtrl, keyboardNav, items;
+
+			if (keyboard) {
+				keyboardNav = self.keyboardNav || self.parents().eq(-1)[0].keyboardNav;
+
+				if (keyboardNav) {
+					keyboardNav.focusFirst(self);
+					return;
+				}
+			}
+
+			items = self.find('*');
+
+			// TODO: Figure out a better way to auto focus alert dialog buttons
+			if (self.statusbar) {
+				items.add(self.statusbar.items());
+			}
+
+			items.each(function(ctrl) {
+				if (ctrl.settings.autofocus) {
+					focusCtrl = null;
+					return false;
+				}
+
+				if (ctrl.canFocus) {
+					focusCtrl = focusCtrl || ctrl;
+				}
+			});
+
+			if (focusCtrl) {
+				focusCtrl.focus();
+			}
+
+			return self;
+		},
+
+		/**
+		 * Replaces the specified child control with a new control.
+		 *
+		 * @method replace
+		 * @param {tinymce.ui.Control} oldItem Old item to be replaced.
+		 * @param {tinymce.ui.Control} newItem New item to be inserted.
+		 */
+		replace: function(oldItem, newItem) {
+			var ctrlElm, items = this.items(), i = items.length;
+
+			// Replace the item in collection
+			while (i--) {
+				if (items[i] === oldItem) {
+					items[i] = newItem;
+					break;
+				}
+			}
+
+			if (i >= 0) {
+				// Remove new item from DOM
+				ctrlElm = newItem.getEl();
+				if (ctrlElm) {
+					ctrlElm.parentNode.removeChild(ctrlElm);
+				}
+
+				// Remove old item from DOM
+				ctrlElm = oldItem.getEl();
+				if (ctrlElm) {
+					ctrlElm.parentNode.removeChild(ctrlElm);
+				}
+			}
+
+			// Adopt the item
+			newItem.parent(this);
+		},
+
+		/**
+		 * Creates the specified items. If any of the items is plain JSON style objects
+		 * it will convert these into real tinymce.ui.Control instances.
+		 *
+		 * @method create
+		 * @param {Array} items Array of items to convert into control instances.
+		 * @return {Array} Array with control instances.
+		 */
+		create: function(items) {
+			var self = this, settings, ctrlItems = [];
+
+			// Non array structure, then force it into an array
+			if (!Tools.isArray(items)) {
+				items = [items];
+			}
+
+			// Add default type to each child control
+			Tools.each(items, function(item) {
+				if (item) {
+					// Construct item if needed
+					if (!(item instanceof Control)) {
+						// Name only then convert it to an object
+						if (typeof item == "string") {
+							item = {type: item};
+						}
+
+						// Create control instance based on input settings and default settings
+						settings = Tools.extend({}, self.settings.defaults, item);
+						item.type = settings.type = settings.type || item.type || self.settings.defaultType ||
+							(settings.defaults ? settings.defaults.type : null);
+						item = Factory.create(settings);
+					}
+
+					ctrlItems.push(item);
+				}
+			});
+
+			return ctrlItems;
+		},
+
+		/**
+		 * Renders new control instances.
+		 *
+		 * @private
+		 */
+		renderNew: function() {
+			var self = this;
+
+			// Render any new items
+			self.items().each(function(ctrl, index) {
+				var containerElm, fragment;
+
+				ctrl.parent(self);
+
+				if (!ctrl._rendered) {
+					containerElm = self.getEl('body');
+					fragment = DomUtils.createFragment(ctrl.renderHtml());
+
+					// Insert or append the item
+					if (containerElm.hasChildNodes() && index <= containerElm.childNodes.length - 1) {
+						containerElm.insertBefore(fragment, containerElm.childNodes[index]);
+					} else {
+						containerElm.appendChild(fragment);
+					}
+
+					ctrl.postRender();
+				}
+			});
+
+			self._layout.applyClasses(self);
+			self._lastRect = null;
+
+			return self;
+		},
+
+		/**
+		 * Appends new instances to the current container.
+		 *
+		 * @method append
+		 * @param {Array/tinymce.ui.Collection} items Array if controls to append.
+		 * @return {tinymce.ui.Container} Current container instance.
+		 */
+		append: function(items) {
+			return this.add(items).renderNew();
+		},
+
+		/**
+		 * Prepends new instances to the current container.
+		 *
+		 * @method prepend
+		 * @param {Array/tinymce.ui.Collection} items Array if controls to prepend.
+		 * @return {tinymce.ui.Container} Current container instance.
+		 */
+		prepend: function(items) {
+			var self = this;
+
+			self.items().set(self.create(items).concat(self.items().toArray()));
+
+			return self.renderNew();
+		},
+
+		/**
+		 * Inserts an control at a specific index.
+		 *
+		 * @method insert
+		 * @param {Array/tinymce.ui.Collection} items Array if controls to insert.
+		 * @param {Number} index Index to insert controls at.
+		 * @param {Boolean} [before=false] Inserts controls before the index.
+		 */
+		insert: function(items, index, before) {
+			var self = this, curItems, beforeItems, afterItems;
+
+			items = self.create(items);
+			curItems = self.items();
+
+			if (!before && index < curItems.length - 1) {
+				index += 1;
+			}
+
+			if (index >= 0 && index < curItems.length) {
+				beforeItems = curItems.slice(0, index).toArray();
+				afterItems = curItems.slice(index).toArray();
+				curItems.set(beforeItems.concat(items, afterItems));
+			}
+
+			return self.renderNew();
+		},
+
+		/**
+		 * Populates the form fields from the specified JSON data object.
+		 *
+		 * Control items in the form that matches the data will have it's value set.
+		 *
+		 * @method fromJSON
+		 * @param {Object} data JSON data object to set control values by.
+		 * @return {tinymce.ui.Container} Current form instance.
+		 */
+		fromJSON: function(data) {
+			var self = this;
+
+			for (var name in data) {
+				self.find('#' + name).value(data[name]);
+			}
+
+			return self;
+		},
+
+		/**
+		 * Serializes the form into a JSON object by getting all items
+		 * that has a name and a value.
+		 *
+		 * @method toJSON
+		 * @return {Object} JSON object with form data.
+		 */
+		toJSON: function() {
+			var self = this, data = {};
+
+			self.find('*').each(function(ctrl) {
+				var name = ctrl.name(), value = ctrl.value();
+
+				if (name && typeof value != "undefined") {
+					data[name] = value;
+				}
+			});
+
+			return data;
+		},
+
+		preRender: function() {
+		},
+
+		/**
+		 * Renders the control as a HTML string.
+		 *
+		 * @method renderHtml
+		 * @return {String} HTML representing the control.
+		 */
+		renderHtml: function() {
+			var self = this, layout = self._layout, role = this.settings.role;
+
+			self.preRender();
+			layout.preRender(self);
+
+			return (
+				'<div id="' + self._id + '" class="' + self.classes() + '"' + (role ? ' role="' + this.settings.role + '"' : '') + '>' +
+					'<div id="' + self._id + '-body" class="' + self.classes('body') + '">' +
+						(self.settings.html || '') + layout.renderHtml(self) +
+					'</div>' +
+				'</div>'
+			);
+		},
+
+		/**
+		 * Post render method. Called after the control has been rendered to the target.
+		 *
+		 * @method postRender
+		 * @return {tinymce.ui.Container} Current combobox instance.
+		 */
+		postRender: function() {
+			var self = this, box;
+
+			self.items().exec('postRender');
+			self._super();
+
+			self._layout.postRender(self);
+			self._rendered = true;
+
+			if (self.settings.style) {
+				DomUtils.css(self.getEl(), self.settings.style);
+			}
+
+			if (self.settings.border) {
+				box = self.borderBox();
+				DomUtils.css(self.getEl(), {
+					'border-top-width': box.top,
+					'border-right-width': box.right,
+					'border-bottom-width': box.bottom,
+					'border-left-width': box.left
+				});
+			}
+
+			if (!self.parent()) {
+				self.keyboardNav = new KeyboardNavigation({
+					root: self
+				});
+			}
+
+			return self;
+		},
+
+		/**
+		 * Initializes the current controls layout rect.
+		 * This will be executed by the layout managers to determine the
+		 * default minWidth/minHeight etc.
+		 *
+		 * @method initLayoutRect
+		 * @return {Object} Layout rect instance.
+		 */
+		initLayoutRect: function() {
+			var self = this, layoutRect = self._super();
+
+			// Recalc container size by asking layout manager
+			self._layout.recalc(self);
+
+			return layoutRect;
+		},
+
+		/**
+		 * Recalculates the positions of the controls in the current container.
+		 * This is invoked by the reflow method and shouldn't be called directly.
+		 *
+		 * @method recalc
+		 */
+		recalc: function() {
+			var self = this, rect = self._layoutRect, lastRect = self._lastRect;
+
+			if (!lastRect || lastRect.w != rect.w || lastRect.h != rect.h) {
+				self._layout.recalc(self);
+				rect = self.layoutRect();
+				self._lastRect = {x: rect.x, y: rect.y, w: rect.w, h: rect.h};
+				return true;
+			}
+		},
+
+		/**
+		 * Reflows the current container and it's children and possible parents.
+		 * This should be used after you for example append children to the current control so
+		 * that the layout managers know that they need to reposition everything.
+		 *
+		 * @example
+		 * container.append({type: 'button', text: 'My button'}).reflow();
+		 *
+		 * @method reflow
+		 * @return {tinymce.ui.Container} Current container instance.
+		 */
+		reflow: function() {
+			var i;
+
+			if (this.visible()) {
+				Control.repaintControls = [];
+				Control.repaintControls.map = {};
+
+				this.recalc();
+				i = Control.repaintControls.length;
+
+				while (i--) {
+					Control.repaintControls[i].repaint();
+				}
+
+				// TODO: Fix me!
+				if (this.settings.layout !== "flow" && this.settings.layout !== "stack") {
+					this.repaint();
+				}
+
+				Control.repaintControls = [];
+			}
+
+			return this;
+		}
+	});
+});
\ No newline at end of file