--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/pyams_skin/resources/js/ext/jquery-dataTables-scroller.js Wed Dec 05 13:13:47 2018 +0100
@@ -0,0 +1,1136 @@
+/*! Scroller 1.2.0
+ * 2011-2014 SpryMedia Ltd - datatables.net/license
+ */
+
+/**
+ * @summary Scroller
+ * @description Virtual rendering for DataTables
+ * @version 1.2.0
+ * @file dataTables.scroller.js
+ * @author SpryMedia Ltd (www.sprymedia.co.uk)
+ * @contact www.sprymedia.co.uk/contact
+ * @copyright Copyright 2011-2014 SpryMedia Ltd.
+ *
+ * This source file is free software, available under the following license:
+ * MIT license - http://datatables.net/license/mit
+ *
+ * This source file is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
+ *
+ * For details please refer to: http://www.datatables.net
+ */
+
+(function (window, document, undefined) {
+
+
+ var factory = function ($, DataTable) {
+ "use strict";
+
+ /**
+ * Scroller is a virtual rendering plug-in for DataTables which allows large
+ * datasets to be drawn on screen every quickly. What the virtual rendering means
+ * is that only the visible portion of the table (and a bit to either side to make
+ * the scrolling smooth) is drawn, while the scrolling container gives the
+ * visual impression that the whole table is visible. This is done by making use
+ * of the pagination abilities of DataTables and moving the table around in the
+ * scrolling container DataTables adds to the page. The scrolling container is
+ * forced to the height it would be for the full table display using an extra
+ * element.
+ *
+ * Note that rows in the table MUST all be the same height. Information in a cell
+ * which expands on to multiple lines will cause some odd behaviour in the scrolling.
+ *
+ * Scroller is initialised by simply including the letter 'S' in the sDom for the
+ * table you want to have this feature enabled on. Note that the 'S' must come
+ * AFTER the 't' parameter in `dom`.
+ *
+ * Key features include:
+ * <ul class="limit_length">
+ * <li>Speed! The aim of Scroller for DataTables is to make rendering large data sets fast</li>
+ * <li>Full compatibility with deferred rendering in DataTables 1.9 for maximum speed</li>
+ * <li>Display millions of rows</li>
+ * <li>Integration with state saving in DataTables (scrolling position is saved)</li>
+ * <li>Easy to use</li>
+ * </ul>
+ *
+ * @class
+ * @constructor
+ * @global
+ * @param {object} oDT DataTables settings object
+ * @param {object} [oOpts={}] Configuration object for FixedColumns. Options
+ * are defined by {@link Scroller.defaults}
+ *
+ * @requires jQuery 1.7+
+ * @requires DataTables 1.9.0+
+ *
+ * @example
+ * $(document).ready(function() {
+ * $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sAjaxSource": "media/dataset/large.txt",
+ * "sDom": "frtiS",
+ * "bDeferRender": true
+ * } );
+ * } );
+ */
+ var Scroller = function (oDTSettings, oOpts) {
+ /* Sanity check - you just know it will happen */
+ if (!this instanceof Scroller) {
+ alert("Scroller warning: Scroller must be initialised with the 'new' keyword.");
+ return;
+ }
+
+ if (typeof oOpts == 'undefined') {
+ oOpts = {};
+ }
+
+ /**
+ * Settings object which contains customisable information for the Scroller instance
+ * @namespace
+ * @private
+ * @extends Scroller.defaults
+ */
+ this.s = {
+ /**
+ * DataTables settings object
+ * @type object
+ * @default Passed in as first parameter to constructor
+ */
+ "dt": oDTSettings,
+
+ /**
+ * Pixel location of the top of the drawn table in the viewport
+ * @type int
+ * @default 0
+ */
+ "tableTop": 0,
+
+ /**
+ * Pixel location of the bottom of the drawn table in the viewport
+ * @type int
+ * @default 0
+ */
+ "tableBottom": 0,
+
+ /**
+ * Pixel location of the boundary for when the next data set should be loaded and drawn
+ * when scrolling up the way.
+ * @type int
+ * @default 0
+ * @private
+ */
+ "redrawTop": 0,
+
+ /**
+ * Pixel location of the boundary for when the next data set should be loaded and drawn
+ * when scrolling down the way. Note that this is actually caluated as the offset from
+ * the top.
+ * @type int
+ * @default 0
+ * @private
+ */
+ "redrawBottom": 0,
+
+ /**
+ * Auto row height or not indicator
+ * @type bool
+ * @default 0
+ */
+ "autoHeight": true,
+
+ /**
+ * Number of rows calculated as visible in the visible viewport
+ * @type int
+ * @default 0
+ */
+ "viewportRows": 0,
+
+ /**
+ * setTimeout reference for state saving, used when state saving is enabled in the DataTable
+ * and when the user scrolls the viewport in order to stop the cookie set taking too much
+ * CPU!
+ * @type int
+ * @default 0
+ */
+ "stateTO": null,
+
+ /**
+ * setTimeout reference for the redraw, used when server-side processing is enabled in the
+ * DataTables in order to prevent DoSing the server
+ * @type int
+ * @default null
+ */
+ "drawTO": null,
+
+ heights: {
+ jump: null,
+ page: null,
+ virtual: null,
+ scroll: null,
+
+ /**
+ * Height of rows in the table
+ * @type int
+ * @default 0
+ */
+ row: null,
+
+ /**
+ * Pixel height of the viewport
+ * @type int
+ * @default 0
+ */
+ viewport: null
+ },
+
+ topRowFloat: 0,
+ scrollDrawDiff: null
+ };
+ this.s = $.extend(this.s, Scroller.oDefaults, oOpts);
+
+ /**
+ * DOM elements used by the class instance
+ * @private
+ * @namespace
+ *
+ */
+ this.dom = {
+ "force": document.createElement('div'),
+ "scroller": null,
+ "table": null
+ };
+
+ /* Attach the instance to the DataTables instance so it can be accessed */
+ this.s.dt.oScroller = this;
+
+ /* Let's do it */
+ this._fnConstruct();
+ };
+
+
+ Scroller.prototype = /** @lends Scroller.prototype */{
+ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+ * Public methods
+ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+ /**
+ * Calculate the pixel position from the top of the scrolling container for
+ * a given row
+ * @param {int} iRow Row number to calculate the position of
+ * @returns {int} Pixels
+ * @example
+ * $(document).ready(function() {
+ * $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sAjaxSource": "media/dataset/large.txt",
+ * "sDom": "frtiS",
+ * "bDeferRender": true,
+ * "fnInitComplete": function (o) {
+ * // Find where row 25 is
+ * alert( o.oScroller.fnRowToPixels( 25 ) );
+ * }
+ * } );
+ * } );
+ */
+ "fnRowToPixels": function (rowIdx, intParse, virtual) {
+ var pixels;
+
+ if (virtual) {
+ pixels = this._domain('virtualToPhysical', rowIdx * this.s.heights.row);
+ }
+ else {
+ var diff = rowIdx - this.s.baseRowTop;
+ pixels = this.s.baseScrollTop + (diff * this.s.heights.row);
+ }
+
+ return intParse || intParse === undefined ?
+ parseInt(pixels, 10) :
+ pixels;
+ },
+
+
+ /**
+ * Calculate the row number that will be found at the given pixel position
+ * (y-scroll).
+ *
+ * Please note that when the height of the full table exceeds 1 million
+ * pixels, Scroller switches into a non-linear mode for the scrollbar to fit
+ * all of the records into a finite area, but this function returns a linear
+ * value (relative to the last non-linear positioning).
+ * @param {int} iPixels Offset from top to calculate the row number of
+ * @param {int} [intParse=true] If an integer value should be returned
+ * @param {int} [virtual=false] Perform the calculations in the virtual domain
+ * @returns {int} Row index
+ * @example
+ * $(document).ready(function() {
+ * $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sAjaxSource": "media/dataset/large.txt",
+ * "sDom": "frtiS",
+ * "bDeferRender": true,
+ * "fnInitComplete": function (o) {
+ * // Find what row number is at 500px
+ * alert( o.oScroller.fnPixelsToRow( 500 ) );
+ * }
+ * } );
+ * } );
+ */
+ "fnPixelsToRow": function (pixels, intParse, virtual) {
+ var diff = pixels - this.s.baseScrollTop;
+ var row = virtual ?
+ this._domain('physicalToVirtual', pixels) / this.s.heights.row :
+ ( diff / this.s.heights.row ) + this.s.baseRowTop;
+
+ return intParse || intParse === undefined ?
+ parseInt(row, 10) :
+ row;
+ },
+
+
+ /**
+ * Calculate the row number that will be found at the given pixel position (y-scroll)
+ * @param {int} iRow Row index to scroll to
+ * @param {bool} [bAnimate=true] Animate the transision or not
+ * @returns {void}
+ * @example
+ * $(document).ready(function() {
+ * $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sAjaxSource": "media/dataset/large.txt",
+ * "sDom": "frtiS",
+ * "bDeferRender": true,
+ * "fnInitComplete": function (o) {
+ * // Immediately scroll to row 1000
+ * o.oScroller.fnScrollToRow( 1000 );
+ * }
+ * } );
+ *
+ * // Sometime later on use the following to scroll to row 500...
+ * var oSettings = $('#example').dataTable().fnSettings();
+ * oSettings.oScroller.fnScrollToRow( 500 );
+ * } );
+ */
+ "fnScrollToRow": function (iRow, bAnimate) {
+ var that = this;
+ var ani = false;
+ var px = this.fnRowToPixels(iRow);
+
+ // We need to know if the table will redraw or not before doing the
+ // scroll. If it will not redraw, then we need to use the currently
+ // displayed table, and scroll with the physical pixels. Otherwise, we
+ // need to calculate the table's new position from the virtual
+ // transform.
+ var preRows = ((this.s.displayBuffer - 1) / 2) * this.s.viewportRows;
+ var drawRow = iRow - preRows;
+ if (drawRow < 0) {
+ drawRow = 0;
+ }
+
+ if ((px > this.s.redrawBottom || px < this.s.redrawTop) && this.s.dt._iDisplayStart !== drawRow) {
+ ani = true;
+ px = this.fnRowToPixels(iRow, false, true);
+ }
+
+ if (typeof bAnimate == 'undefined' || bAnimate) {
+ this.s.ani = ani;
+ $(this.dom.scroller).animate({
+ "scrollTop": px
+ }, function () {
+ // This needs to happen after the animation has completed and
+ // the final scroll event fired
+ setTimeout(function () {
+ that.s.ani = false;
+ }, 0);
+ });
+ }
+ else {
+ $(this.dom.scroller).scrollTop(px);
+ }
+ },
+
+
+ /**
+ * Calculate and store information about how many rows are to be displayed
+ * in the scrolling viewport, based on current dimensions in the browser's
+ * rendering. This can be particularly useful if the table is initially
+ * drawn in a hidden element - for example in a tab.
+ * @param {bool} [bRedraw=true] Redraw the table automatically after the recalculation, with
+ * the new dimentions forming the basis for the draw.
+ * @returns {void}
+ * @example
+ * $(document).ready(function() {
+ * // Make the example container hidden to throw off the browser's sizing
+ * document.getElementById('container').style.display = "none";
+ * var oTable = $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sAjaxSource": "media/dataset/large.txt",
+ * "sDom": "frtiS",
+ * "bDeferRender": true,
+ * "fnInitComplete": function (o) {
+ * // Immediately scroll to row 1000
+ * o.oScroller.fnScrollToRow( 1000 );
+ * }
+ * } );
+ *
+ * setTimeout( function () {
+ * // Make the example container visible and recalculate the scroller sizes
+ * document.getElementById('container').style.display = "block";
+ * oTable.fnSettings().oScroller.fnMeasure();
+ * }, 3000 );
+ */
+ "fnMeasure": function (bRedraw) {
+ if (this.s.autoHeight) {
+ this._fnCalcRowHeight();
+ }
+
+ var heights = this.s.heights;
+
+ heights.viewport = $(this.dom.scroller).height();
+ this.s.viewportRows = parseInt(heights.viewport / heights.row, 10) + 1;
+ this.s.dt._iDisplayLength = this.s.viewportRows * this.s.displayBuffer;
+
+ if (typeof bRedraw == 'undefined' || bRedraw) {
+ this.s.dt.oInstance.fnDraw();
+ }
+ },
+
+
+ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+ * Private methods (they are of course public in JS, but recommended as private)
+ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+ /**
+ * Initialisation for Scroller
+ * @returns {void}
+ * @private
+ */
+ "_fnConstruct": function () {
+ var that = this;
+
+ /* Sanity check */
+ if (!this.s.dt.oFeatures.bPaginate) {
+ this.s.dt.oApi._fnLog(this.s.dt, 0, 'Pagination must be enabled for Scroller');
+ return;
+ }
+
+ /* Insert a div element that we can use to force the DT scrolling container to
+ * the height that would be required if the whole table was being displayed
+ */
+ this.dom.force.style.position = "absolute";
+ this.dom.force.style.top = "0px";
+ this.dom.force.style.left = "0px";
+ this.dom.force.style.width = "1px";
+
+ this.dom.scroller = $('div.' + this.s.dt.oClasses.sScrollBody, this.s.dt.nTableWrapper)[0];
+ this.dom.scroller.appendChild(this.dom.force);
+ this.dom.scroller.style.position = "relative";
+
+ this.dom.table = $('>table', this.dom.scroller)[0];
+ this.dom.table.style.position = "absolute";
+ this.dom.table.style.top = "0px";
+ this.dom.table.style.left = "0px";
+
+ // Add class to 'announce' that we are a Scroller table
+ $(this.s.dt.nTableWrapper).addClass('DTS');
+
+ // Add a 'loading' indicator
+ if (this.s.loadingIndicator) {
+ $(this.dom.scroller.parentNode)
+ .css('position', 'relative')
+ .append('<div class="DTS_Loading">' + this.s.dt.oLanguage.sLoadingRecords + '</div>');
+ }
+
+ /* Initial size calculations */
+ if (this.s.heights.row && this.s.heights.row != 'auto') {
+ this.s.autoHeight = false;
+ }
+ this.fnMeasure(false);
+
+ /* Scrolling callback to see if a page change is needed */
+ $(this.dom.scroller).on('scroll.DTS', function () {
+ that._fnScroll.call(that);
+ });
+
+ /* In iOS we catch the touchstart event incase the user tries to scroll
+ * while the display is already scrolling
+ */
+ $(this.dom.scroller).on('touchstart.DTS', function () {
+ that._fnScroll.call(that);
+ });
+
+ /* Update the scroller when the DataTable is redrawn */
+ this.s.dt.aoDrawCallback.push({
+ "fn": function () {
+ if (that.s.dt.bInitialised) {
+ that._fnDrawCallback.call(that);
+ }
+ },
+ "sName": "Scroller"
+ });
+
+ /* On resize, update the information element, since the number of rows shown might change */
+ $(window).on('resize.DTS', function () {
+ that._fnInfo();
+ });
+
+ /* Add a state saving parameter to the DT state saving so we can restore the exact
+ * position of the scrolling
+ */
+ var initialStateSave = true;
+ this.s.dt.oApi._fnCallbackReg(this.s.dt, 'aoStateSaveParams', function (oS, oData) {
+ /* Set iScroller to saved scroll position on initialization.
+ */
+ if (initialStateSave && that.s.dt.oLoadedState) {
+ oData.iScroller = that.s.dt.oLoadedState.iScroller;
+ initialStateSave = false;
+ } else {
+ oData.iScroller = that.dom.scroller.scrollTop;
+ }
+ }, "Scroller_State");
+
+ /* Destructor */
+ this.s.dt.aoDestroyCallback.push({
+ "sName": "Scroller",
+ "fn": function () {
+ $(window).off('resize.DTS');
+ $(that.dom.scroller).off('touchstart.DTS scroll.DTS');
+ $(that.s.dt.nTableWrapper).removeClass('DTS');
+ $('div.DTS_Loading', that.dom.scroller.parentNode).remove();
+
+ that.dom.table.style.position = "";
+ that.dom.table.style.top = "";
+ that.dom.table.style.left = "";
+ }
+ });
+ },
+
+
+ /**
+ * Scrolling function - fired whenever the scrolling position is changed.
+ * This method needs to use the stored values to see if the table should be
+ * redrawn as we are moving towards the end of the information that is
+ * currently drawn or not. If needed, then it will redraw the table based on
+ * the new position.
+ * @returns {void}
+ * @private
+ */
+ "_fnScroll": function () {
+ var
+ that = this,
+ heights = this.s.heights,
+ iScrollTop = this.dom.scroller.scrollTop,
+ iTopRow;
+
+ if (this.s.skip) {
+ return;
+ }
+
+ /* If the table has been sorted or filtered, then we use the redraw that
+ * DataTables as done, rather than performing our own
+ */
+ if (this.s.dt.bFiltered || this.s.dt.bSorted) {
+ this.s.lastScrollTop = 0;
+ return;
+ }
+
+ /* Update the table's information display for what is now in the viewport */
+ this._fnInfo();
+
+ /* We don't want to state save on every scroll event - that's heavy
+ * handed, so use a timeout to update the state saving only when the
+ * scrolling has finished
+ */
+ clearTimeout(this.s.stateTO);
+ this.s.stateTO = setTimeout(function () {
+ that.s.dt.oApi._fnSaveState(that.s.dt);
+ }, 250);
+
+ /* Check if the scroll point is outside the trigger boundary which would required
+ * a DataTables redraw
+ */
+ if (iScrollTop < this.s.redrawTop || iScrollTop > this.s.redrawBottom) {
+ var preRows = ((this.s.displayBuffer - 1) / 2) * this.s.viewportRows;
+
+ if (Math.abs(iScrollTop - this.s.lastScrollTop) > heights.viewport || this.s.ani) {
+ iTopRow = parseInt(this._domain('physicalToVirtual', iScrollTop) / heights.row, 10) - preRows;
+ this.s.topRowFloat = (this._domain('physicalToVirtual', iScrollTop) / heights.row);
+ }
+ else {
+ iTopRow = this.fnPixelsToRow(iScrollTop) - preRows;
+ this.s.topRowFloat = this.fnPixelsToRow(iScrollTop, false);
+ }
+
+ if (iTopRow <= 0) {
+ /* At the start of the table */
+ iTopRow = 0;
+ }
+ else if (iTopRow + this.s.dt._iDisplayLength > this.s.dt.fnRecordsDisplay()) {
+ /* At the end of the table */
+ iTopRow = this.s.dt.fnRecordsDisplay() - this.s.dt._iDisplayLength;
+ if (iTopRow < 0) {
+ iTopRow = 0;
+ }
+ }
+ else if (iTopRow % 2 !== 0) {
+ // For the row-striping classes (odd/even) we want only to start
+ // on evens otherwise the stripes will change between draws and
+ // look rubbish
+ iTopRow++;
+ }
+
+ if (iTopRow != this.s.dt._iDisplayStart) {
+ /* Cache the new table position for quick lookups */
+ this.s.tableTop = $(this.s.dt.nTable).offset().top;
+ this.s.tableBottom = $(this.s.dt.nTable).height() + this.s.tableTop;
+
+ var draw = function () {
+ if (that.s.scrollDrawReq === null) {
+ that.s.scrollDrawReq = iScrollTop;
+ }
+
+ that.s.dt._iDisplayStart = iTopRow;
+ if (that.s.dt.oApi._fnCalculateEnd) { // Removed in 1.10
+ that.s.dt.oApi._fnCalculateEnd(that.s.dt);
+ }
+ that.s.dt.oApi._fnDraw(that.s.dt);
+ };
+
+ /* Do the DataTables redraw based on the calculated start point - note that when
+ * using server-side processing we introduce a small delay to not DoS the server...
+ */
+ if (this.s.dt.oFeatures.bServerSide) {
+ clearTimeout(this.s.drawTO);
+ this.s.drawTO = setTimeout(draw, this.s.serverWait);
+ }
+ else {
+ draw();
+ }
+ }
+ }
+
+ this.s.lastScrollTop = iScrollTop;
+ },
+
+
+ /**
+ * Convert from one domain to another. The physical domain is the actual
+ * pixel count on the screen, while the virtual is if we had browsers which
+ * had scrolling containers of infinite height (i.e. the absolute value)
+ *
+ * @param {string} dir Domain transform direction, `virtualToPhysical` or
+ * `physicalToVirtual`
+ * @returns {number} Calculated transform
+ * @private
+ */
+ _domain: function (dir, val) {
+ var heights = this.s.heights;
+ var coeff;
+
+ // If the virtual and physical height match, then we use a linear
+ // transform between the two, allowing the scrollbar to be linear
+ if (heights.virtual === heights.scroll) {
+ coeff = (heights.virtual - heights.viewport) / (heights.scroll - heights.viewport);
+
+ if (dir === 'virtualToPhysical') {
+ return val / coeff;
+ }
+ else if (dir === 'physicalToVirtual') {
+ return val * coeff;
+ }
+ }
+
+ // Otherwise, we want a non-linear scrollbar to take account of the
+ // redrawing regions at the start and end of the table, otherwise these
+ // can stutter badly - on large tables 30px (for example) scroll might
+ // be hundreds of rows, so the table would be redrawing every few px at
+ // the start and end. Use a simple quadratic to stop this. It does mean
+ // the scrollbar is non-linear, but with such massive data sets, the
+ // scrollbar is going to be a best guess anyway
+ var xMax = (heights.scroll - heights.viewport) / 2;
+ var yMax = (heights.virtual - heights.viewport) / 2;
+
+ coeff = yMax / ( xMax * xMax );
+
+ if (dir === 'virtualToPhysical') {
+ if (val < yMax) {
+ return Math.pow(val / coeff, 0.5);
+ }
+ else {
+ val = (yMax * 2) - val;
+ return val < 0 ?
+ heights.scroll :
+ (xMax * 2) - Math.pow(val / coeff, 0.5);
+ }
+ }
+ else if (dir === 'physicalToVirtual') {
+ if (val < xMax) {
+ return val * val * coeff;
+ }
+ else {
+ val = (xMax * 2) - val;
+ return val < 0 ?
+ heights.virtual :
+ (yMax * 2) - (val * val * coeff);
+ }
+ }
+ },
+
+
+ /**
+ * Draw callback function which is fired when the DataTable is redrawn. The main function of
+ * this method is to position the drawn table correctly the scrolling container for the rows
+ * that is displays as a result of the scrolling position.
+ * @returns {void}
+ * @private
+ */
+ "_fnDrawCallback": function () {
+ var
+ that = this,
+ heights = this.s.heights,
+ iScrollTop = this.dom.scroller.scrollTop,
+ iActualScrollTop = iScrollTop,
+ iScrollBottom = iScrollTop + heights.viewport,
+ iTableHeight = $(this.s.dt.nTable).height(),
+ displayStart = this.s.dt._iDisplayStart,
+ displayLen = this.s.dt._iDisplayLength,
+ displayEnd = this.s.dt.fnRecordsDisplay();
+
+ // Disable the scroll event listener while we are updating the DOM
+ this.s.skip = true;
+
+ // Resize the scroll forcing element
+ this._fnScrollForce();
+
+ // Reposition the scrolling for the updated virtual position if needed
+ if (displayStart === 0) {
+ // Linear calculation at the top of the table
+ iScrollTop = this.s.topRowFloat * heights.row;
+ }
+ else if (displayStart + displayLen >= displayEnd) {
+ // Linear calculation that the bottom as well
+ iScrollTop = heights.scroll - ((displayEnd - this.s.topRowFloat) * heights.row);
+ }
+ else {
+ // Domain scaled in the middle
+ iScrollTop = this._domain('virtualToPhysical', this.s.topRowFloat * heights.row);
+ }
+
+ this.dom.scroller.scrollTop = iScrollTop;
+
+ // Store positional information so positional calculations can be based
+ // upon the current table draw position
+ this.s.baseScrollTop = iScrollTop;
+ this.s.baseRowTop = this.s.topRowFloat;
+
+ // Position the table in the virtual scroller
+ var tableTop = iScrollTop - ((this.s.topRowFloat - displayStart) * heights.row);
+ if (displayStart === 0) {
+ tableTop = 0;
+ }
+ else if (displayStart + displayLen >= displayEnd) {
+ tableTop = heights.scroll - iTableHeight;
+ }
+
+ this.dom.table.style.top = tableTop + 'px';
+
+ /* Cache some information for the scroller */
+ this.s.tableTop = tableTop;
+ this.s.tableBottom = iTableHeight + this.s.tableTop;
+
+ // Calculate the boundaries for where a redraw will be triggered by the
+ // scroll event listener
+ var boundaryPx = (iScrollTop - this.s.tableTop) * this.s.boundaryScale;
+ this.s.redrawTop = iScrollTop - boundaryPx;
+ this.s.redrawBottom = iScrollTop + boundaryPx;
+
+ this.s.skip = false;
+
+ // Because of the order of the DT callbacks, the info update will
+ // take precidence over the one we want here. So a 'thread' break is
+ // needed
+ setTimeout(function () {
+ that._fnInfo.call(that);
+ }, 0);
+
+ // Restore the scrolling position that was saved by DataTable's state
+ // saving Note that this is done on the second draw when data is Ajax
+ // sourced, and the first draw when DOM soured
+ if (this.s.dt.oFeatures.bStateSave && this.s.dt.oLoadedState !== null &&
+ typeof this.s.dt.oLoadedState.iScroller != 'undefined') {
+ var ajaxSourced = this.s.dt.sAjaxSource || that.s.dt.ajax ?
+ true :
+ false;
+
+ if (( ajaxSourced && this.s.dt.iDraw == 2) ||
+ (!ajaxSourced && this.s.dt.iDraw == 1)) {
+ setTimeout(function () {
+ $(that.dom.scroller).scrollTop(that.s.dt.oLoadedState.iScroller);
+ that.s.redrawTop = that.s.dt.oLoadedState.iScroller - (heights.viewport / 2);
+ }, 0);
+ }
+ }
+ },
+
+
+ /**
+ * Force the scrolling container to have height beyond that of just the
+ * table that has been drawn so the user can scroll the whole data set.
+ *
+ * Note that if the calculated required scrolling height exceeds a maximum
+ * value (1 million pixels - hard-coded) the forcing element will be set
+ * only to that maximum value and virtual / physical domain transforms will
+ * be used to allow Scroller to display tables of any number of records.
+ * @returns {void}
+ * @private
+ */
+ _fnScrollForce: function () {
+ var heights = this.s.heights;
+ var max = 1000000;
+
+ heights.virtual = heights.row * this.s.dt.fnRecordsDisplay();
+ heights.scroll = heights.virtual;
+
+ if (heights.scroll > max) {
+ heights.scroll = max;
+ }
+
+ this.dom.force.style.height = heights.scroll + "px";
+ },
+
+
+ /**
+ * Automatic calculation of table row height. This is just a little tricky here as using
+ * initialisation DataTables has tale the table out of the document, so we need to create
+ * a new table and insert it into the document, calculate the row height and then whip the
+ * table out.
+ * @returns {void}
+ * @private
+ */
+ "_fnCalcRowHeight": function () {
+ var nTable = this.s.dt.nTable.cloneNode(false);
+ var tbody = $('<tbody/>').appendTo(nTable);
+ var container = $(
+ '<div class="' + this.s.dt.oClasses.sWrapper + ' DTS">' +
+ '<div class="' + this.s.dt.oClasses.sScrollWrapper + '">' +
+ '<div class="' + this.s.dt.oClasses.sScrollBody + '"></div>' +
+ '</div>' +
+ '</div>'
+ );
+
+ // Want 3 rows in the sizing table so :first-child and :last-child
+ // CSS styles don't come into play - take the size of the middle row
+ $('tbody tr:lt(4)', nTable).clone().appendTo(tbody);
+ while ($('tr', tbody).length < 3) {
+ tbody.append('<tr><td> </td></tr>');
+ }
+
+ $('div.' + this.s.dt.oClasses.sScrollBody, container).append(nTable);
+
+ container.appendTo('body');
+ this.s.heights.row = $('tr', tbody).eq(1).outerHeight();
+ container.remove();
+ },
+
+
+ /**
+ * Update any information elements that are controlled by the DataTable based on the scrolling
+ * viewport and what rows are visible in it. This function basically acts in the same way as
+ * _fnUpdateInfo in DataTables, and effectively replaces that function.
+ * @returns {void}
+ * @private
+ */
+ "_fnInfo": function () {
+ if (!this.s.dt.oFeatures.bInfo) {
+ return;
+ }
+
+ var
+ dt = this.s.dt,
+ iScrollTop = this.dom.scroller.scrollTop,
+ iStart = Math.floor(this.fnPixelsToRow(iScrollTop, false, this.s.ani) + 1),
+ iMax = dt.fnRecordsTotal(),
+ iTotal = dt.fnRecordsDisplay(),
+ iPossibleEnd = Math.ceil(this.fnPixelsToRow(iScrollTop + this.s.heights.viewport, false, this.s.ani)),
+ iEnd = iTotal < iPossibleEnd ? iTotal : iPossibleEnd,
+ sStart = dt.fnFormatNumber(iStart),
+ sEnd = dt.fnFormatNumber(iEnd),
+ sMax = dt.fnFormatNumber(iMax),
+ sTotal = dt.fnFormatNumber(iTotal),
+ sOut;
+
+ if (dt.fnRecordsDisplay() === 0 &&
+ dt.fnRecordsDisplay() == dt.fnRecordsTotal()) {
+ /* Empty record set */
+ sOut = dt.oLanguage.sInfoEmpty + dt.oLanguage.sInfoPostFix;
+ }
+ else if (dt.fnRecordsDisplay() === 0) {
+ /* Rmpty record set after filtering */
+ sOut = dt.oLanguage.sInfoEmpty + ' ' +
+ dt.oLanguage.sInfoFiltered.replace('_MAX_', sMax) +
+ dt.oLanguage.sInfoPostFix;
+ }
+ else if (dt.fnRecordsDisplay() == dt.fnRecordsTotal()) {
+ /* Normal record set */
+ sOut = dt.oLanguage.sInfo.
+ replace('_START_', sStart).
+ replace('_END_', sEnd).
+ replace('_TOTAL_', sTotal) +
+ dt.oLanguage.sInfoPostFix;
+ }
+ else {
+ /* Record set after filtering */
+ sOut = dt.oLanguage.sInfo.
+ replace('_START_', sStart).
+ replace('_END_', sEnd).
+ replace('_TOTAL_', sTotal) + ' ' +
+ dt.oLanguage.sInfoFiltered.replace('_MAX_',
+ dt.fnFormatNumber(dt.fnRecordsTotal())) +
+ dt.oLanguage.sInfoPostFix;
+ }
+
+ var n = dt.aanFeatures.i;
+ if (typeof n != 'undefined') {
+ for (var i = 0, iLen = n.length; i < iLen; i++) {
+ $(n[i]).html(sOut);
+ }
+ }
+ }
+ };
+
+
+ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+ * Statics
+ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+
+ /**
+ * Scroller default settings for initialisation
+ * @namespace
+ * @name Scroller.defaults
+ * @static
+ */
+ Scroller.defaults = {
+ /**
+ * Indicate if Scroller show show trace information on the console or not. This can be
+ * useful when debugging Scroller or if just curious as to what it is doing, but should
+ * be turned off for production.
+ * @type bool
+ * @default false
+ * @static
+ * @example
+ * var oTable = $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sDom": "frtiS",
+ * "bDeferRender": true,
+ * "oScroller": {
+ * "trace": true
+ * }
+ * } );
+ */
+ "trace": false,
+
+ /**
+ * Scroller will attempt to automatically calculate the height of rows for it's internal
+ * calculations. However the height that is used can be overridden using this parameter.
+ * @type int|string
+ * @default auto
+ * @static
+ * @example
+ * var oTable = $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sDom": "frtiS",
+ * "bDeferRender": true,
+ * "oScroller": {
+ * "rowHeight": 30
+ * }
+ * } );
+ */
+ "rowHeight": "auto",
+
+ /**
+ * When using server-side processing, Scroller will wait a small amount of time to allow
+ * the scrolling to finish before requesting more data from the server. This prevents
+ * you from DoSing your own server! The wait time can be configured by this parameter.
+ * @type int
+ * @default 200
+ * @static
+ * @example
+ * var oTable = $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sDom": "frtiS",
+ * "bDeferRender": true,
+ * "oScroller": {
+ * "serverWait": 100
+ * }
+ * } );
+ */
+ "serverWait": 200,
+
+ /**
+ * The display buffer is what Scroller uses to calculate how many rows it should pre-fetch
+ * for scrolling. Scroller automatically adjusts DataTables' display length to pre-fetch
+ * rows that will be shown in "near scrolling" (i.e. just beyond the current display area).
+ * The value is based upon the number of rows that can be displayed in the viewport (i.e.
+ * a value of 1), and will apply the display range to records before before and after the
+ * current viewport - i.e. a factor of 3 will allow Scroller to pre-fetch 1 viewport's worth
+ * of rows before the current viewport, the current viewport's rows and 1 viewport's worth
+ * of rows after the current viewport. Adjusting this value can be useful for ensuring
+ * smooth scrolling based on your data set.
+ * @type int
+ * @default 7
+ * @static
+ * @example
+ * var oTable = $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sDom": "frtiS",
+ * "bDeferRender": true,
+ * "oScroller": {
+ * "displayBuffer": 10
+ * }
+ * } );
+ */
+ "displayBuffer": 9,
+
+ /**
+ * Scroller uses the boundary scaling factor to decide when to redraw the table - which it
+ * typically does before you reach the end of the currently loaded data set (in order to
+ * allow the data to look continuous to a user scrolling through the data). If given as 0
+ * then the table will be redrawn whenever the viewport is scrolled, while 1 would not
+ * redraw the table until the currently loaded data has all been shown. You will want
+ * something in the middle - the default factor of 0.5 is usually suitable.
+ * @type float
+ * @default 0.5
+ * @static
+ * @example
+ * var oTable = $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sDom": "frtiS",
+ * "bDeferRender": true,
+ * "oScroller": {
+ * "boundaryScale": 0.75
+ * }
+ * } );
+ */
+ "boundaryScale": 0.5,
+
+ /**
+ * Show (or not) the loading element in the background of the table. Note that you should
+ * include the dataTables.scroller.css file for this to be displayed correctly.
+ * @type boolean
+ * @default false
+ * @static
+ * @example
+ * var oTable = $('#example').dataTable( {
+ * "sScrollY": "200px",
+ * "sDom": "frtiS",
+ * "bDeferRender": true,
+ * "oScroller": {
+ * "loadingIndicator": true
+ * }
+ * } );
+ */
+ "loadingIndicator": false
+ };
+
+ Scroller.oDefaults = Scroller.defaults;
+
+
+ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+ * Constants
+ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+ /**
+ * Scroller version
+ * @type String
+ * @default See code
+ * @name Scroller.version
+ * @static
+ */
+ Scroller.version = "1.2.0";
+
+
+ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+ * Initialisation
+ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+ /*
+ * Register a new feature with DataTables
+ */
+ if (typeof $.fn.dataTable == "function" &&
+ typeof $.fn.dataTableExt.fnVersionCheck == "function" &&
+ $.fn.dataTableExt.fnVersionCheck('1.9.0')) {
+ $.fn.dataTableExt.aoFeatures.push({
+ "fnInit": function (oDTSettings) {
+ var init = oDTSettings.oInit;
+ var opts = init.scroller || init.oScroller || {};
+ var oScroller = new Scroller(oDTSettings, opts);
+ return oScroller.dom.wrapper;
+ },
+ "cFeature": "S",
+ "sFeature": "Scroller"
+ });
+ }
+ else {
+ alert("Warning: Scroller requires DataTables 1.9.0 or greater - www.datatables.net/download");
+ }
+
+
+// Attach Scroller to DataTables so it can be accessed as an 'extra'
+ $.fn.dataTable.Scroller = Scroller;
+ $.fn.DataTable.Scroller = Scroller;
+
+
+// DataTables 1.10 API method aliases
+ if ($.fn.dataTable.Api) {
+ var Api = $.fn.dataTable.Api;
+
+ Api.register('scroller().rowToPixels()', function (rowIdx, intParse, virtual) {
+ var ctx = this.context;
+
+ if (ctx.length && ctx[0].oScroller) {
+ return ctx[0].oScroller.fnRowToPixels(rowIdx, intParse, virtual);
+ }
+ // undefined
+ });
+
+ Api.register('scroller().pixelsToRow()', function (pixels, intParse, virtual) {
+ var ctx = this.context;
+
+ if (ctx.length && ctx[0].oScroller) {
+ return ctx[0].oScroller.fnPixelsToRow(pixels, intParse, virtual);
+ }
+ // undefined
+ });
+
+ Api.register('scroller().scrollToRow()', function (row, ani) {
+ this.iterator('table', function (ctx) {
+ if (ctx.oScroller) {
+ ctx.oScroller.fnScrollToRow(row, ani);
+ }
+ });
+
+ return this;
+ });
+
+ Api.register('scroller().measure()', function (redraw) {
+ this.iterator('table', function (ctx) {
+ if (ctx.oScroller) {
+ ctx.oScroller.fnMeasure(redraw);
+ }
+ });
+
+ return this;
+ });
+ }
+
+
+ return Scroller;
+ }; // /factory
+
+
+ factory(jQuery, jQuery.fn.dataTable);
+
+
+})(window, document);
+