diff -r 000000000000 -r bca7a7e058a3 src/pyams_skin/resources/js/ext/tinymce/dev/classes/ui/Factory.js --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/pyams_skin/resources/js/ext/tinymce/dev/classes/ui/Factory.js Thu Feb 13 11:43:31 2020 +0100 @@ -0,0 +1,105 @@ +/** + * Factory.js + * + * Copyright, Moxiecode Systems AB + * Released under LGPL License. + * + * License: http://www.tinymce.com/license + * Contributing: http://www.tinymce.com/contributing + */ + +/*global tinymce:true */ + +/** + * This class is a factory for control instances. This enables you + * to create instances of controls without having to require the UI controls directly. + * + * It also allow you to override or add new control types. + * + * @class tinymce.ui.Factory + */ +define("tinymce/ui/Factory", [], function() { + "use strict"; + + var types = {}, namespaceInit; + + return { + /** + * Adds a new control instance type to the factory. + * + * @method add + * @param {String} type Type name for example "button". + * @param {function} typeClass Class type function. + */ + add: function(type, typeClass) { + types[type.toLowerCase()] = typeClass; + }, + + /** + * Returns true/false if the specified type exists or not. + * + * @method has + * @param {String} type Type to look for. + * @return {Boolean} true/false if the control by name exists. + */ + has: function(type) { + return !!types[type.toLowerCase()]; + }, + + /** + * Creates a new control instance based on the settings provided. The instance created will be + * based on the specified type property it can also create whole structures of components out of + * the specified JSON object. + * + * @example + * tinymce.ui.Factory.create({ + * type: 'button', + * text: 'Hello world!' + * }); + * + * @method create + * @param {Object/String} settings Name/Value object with items used to create the type. + * @return {tinymce.ui.Control} Control instance based on the specified type. + */ + create: function(type, settings) { + var ControlType, name, namespace; + + // Build type lookup + if (!namespaceInit) { + namespace = tinymce.ui; + + for (name in namespace) { + types[name.toLowerCase()] = namespace[name]; + } + + namespaceInit = true; + } + + // If string is specified then use it as the type + if (typeof type == 'string') { + settings = settings || {}; + settings.type = type; + } else { + settings = type; + type = settings.type; + } + + // Find control type + type = type.toLowerCase(); + ControlType = types[type]; + + // #if debug + + if (!ControlType) { + throw new Error("Could not find control by type: " + type); + } + + // #endif + + ControlType = new ControlType(settings); + ControlType.type = type; // Set the type on the instance, this will be used by the Selector engine + + return ControlType; + } + }; +}); \ No newline at end of file