src/ztfy/myams/resources/js/ext/jquery-dataTables-scroller.js
changeset 0 8a19e25e39e4
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/ztfy/myams/resources/js/ext/jquery-dataTables-scroller.js	Wed May 07 10:36:24 2014 +0200
@@ -0,0 +1,1136 @@
+/*! Scroller 1.2.0
+ * 2011-2014 SpryMedia Ltd - datatables.net/license
+ */
+
+/**
+ * @summary     Scroller
+ * @description Virtual rendering for DataTables
+ * @version     1.2.0
+ * @file        dataTables.scroller.js
+ * @author      SpryMedia Ltd (www.sprymedia.co.uk)
+ * @contact     www.sprymedia.co.uk/contact
+ * @copyright   Copyright 2011-2014 SpryMedia Ltd.
+ *
+ * This source file is free software, available under the following license:
+ *   MIT license - http://datatables.net/license/mit
+ *
+ * This source file is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
+ *
+ * For details please refer to: http://www.datatables.net
+ */
+
+(function (window, document, undefined) {
+
+
+	var factory = function ($, DataTable) {
+		"use strict";
+
+		/**
+		 * Scroller is a virtual rendering plug-in for DataTables which allows large
+		 * datasets to be drawn on screen every quickly. What the virtual rendering means
+		 * is that only the visible portion of the table (and a bit to either side to make
+		 * the scrolling smooth) is drawn, while the scrolling container gives the
+		 * visual impression that the whole table is visible. This is done by making use
+		 * of the pagination abilities of DataTables and moving the table around in the
+		 * scrolling container DataTables adds to the page. The scrolling container is
+		 * forced to the height it would be for the full table display using an extra
+		 * element.
+		 *
+		 * Note that rows in the table MUST all be the same height. Information in a cell
+		 * which expands on to multiple lines will cause some odd behaviour in the scrolling.
+		 *
+		 * Scroller is initialised by simply including the letter 'S' in the sDom for the
+		 * table you want to have this feature enabled on. Note that the 'S' must come
+		 * AFTER the 't' parameter in `dom`.
+		 *
+		 * Key features include:
+		 *   <ul class="limit_length">
+		 *     <li>Speed! The aim of Scroller for DataTables is to make rendering large data sets fast</li>
+		 *     <li>Full compatibility with deferred rendering in DataTables 1.9 for maximum speed</li>
+		 *     <li>Display millions of rows</li>
+		 *     <li>Integration with state saving in DataTables (scrolling position is saved)</li>
+		 *     <li>Easy to use</li>
+		 *   </ul>
+		 *
+		 *  @class
+		 *  @constructor
+		 *  @global
+		 *  @param {object} oDT DataTables settings object
+		 *  @param {object} [oOpts={}] Configuration object for FixedColumns. Options
+		 *    are defined by {@link Scroller.defaults}
+		 *
+		 *  @requires jQuery 1.7+
+		 *  @requires DataTables 1.9.0+
+		 *
+		 *  @example
+		 *    $(document).ready(function() {
+ *        $('#example').dataTable( {
+ *            "sScrollY": "200px",
+ *            "sAjaxSource": "media/dataset/large.txt",
+ *            "sDom": "frtiS",
+ *            "bDeferRender": true
+ *        } );
+ *    } );
+		 */
+		var Scroller = function (oDTSettings, oOpts) {
+			/* Sanity check - you just know it will happen */
+			if (!this instanceof Scroller) {
+				alert("Scroller warning: Scroller must be initialised with the 'new' keyword.");
+				return;
+			}
+
+			if (typeof oOpts == 'undefined') {
+				oOpts = {};
+			}
+
+			/**
+			 * Settings object which contains customisable information for the Scroller instance
+			 * @namespace
+			 * @private
+			 * @extends Scroller.defaults
+			 */
+			this.s = {
+				/**
+				 * DataTables settings object
+				 *  @type     object
+				 *  @default  Passed in as first parameter to constructor
+				 */
+				"dt": oDTSettings,
+
+				/**
+				 * Pixel location of the top of the drawn table in the viewport
+				 *  @type     int
+				 *  @default  0
+				 */
+				"tableTop": 0,
+
+				/**
+				 * Pixel location of the bottom of the drawn table in the viewport
+				 *  @type     int
+				 *  @default  0
+				 */
+				"tableBottom": 0,
+
+				/**
+				 * Pixel location of the boundary for when the next data set should be loaded and drawn
+				 * when scrolling up the way.
+				 *  @type     int
+				 *  @default  0
+				 *  @private
+				 */
+				"redrawTop": 0,
+
+				/**
+				 * Pixel location of the boundary for when the next data set should be loaded and drawn
+				 * when scrolling down the way. Note that this is actually caluated as the offset from
+				 * the top.
+				 *  @type     int
+				 *  @default  0
+				 *  @private
+				 */
+				"redrawBottom": 0,
+
+				/**
+				 * Auto row height or not indicator
+				 *  @type     bool
+				 *  @default  0
+				 */
+				"autoHeight": true,
+
+				/**
+				 * Number of rows calculated as visible in the visible viewport
+				 *  @type     int
+				 *  @default  0
+				 */
+				"viewportRows": 0,
+
+				/**
+				 * setTimeout reference for state saving, used when state saving is enabled in the DataTable
+				 * and when the user scrolls the viewport in order to stop the cookie set taking too much
+				 * CPU!
+				 *  @type     int
+				 *  @default  0
+				 */
+				"stateTO": null,
+
+				/**
+				 * setTimeout reference for the redraw, used when server-side processing is enabled in the
+				 * DataTables in order to prevent DoSing the server
+				 *  @type     int
+				 *  @default  null
+				 */
+				"drawTO": null,
+
+				heights: {
+					jump: null,
+					page: null,
+					virtual: null,
+					scroll: null,
+
+					/**
+					 * Height of rows in the table
+					 *  @type     int
+					 *  @default  0
+					 */
+					row: null,
+
+					/**
+					 * Pixel height of the viewport
+					 *  @type     int
+					 *  @default  0
+					 */
+					viewport: null
+				},
+
+				topRowFloat: 0,
+				scrollDrawDiff: null
+			};
+			this.s = $.extend(this.s, Scroller.oDefaults, oOpts);
+
+			/**
+			 * DOM elements used by the class instance
+			 * @private
+			 * @namespace
+			 *
+			 */
+			this.dom = {
+				"force": document.createElement('div'),
+				"scroller": null,
+				"table": null
+			};
+
+			/* Attach the instance to the DataTables instance so it can be accessed */
+			this.s.dt.oScroller = this;
+
+			/* Let's do it */
+			this._fnConstruct();
+		};
+
+
+		Scroller.prototype = /** @lends Scroller.prototype */{
+			/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+			 * Public methods
+			 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+			/**
+			 * Calculate the pixel position from the top of the scrolling container for
+			 * a given row
+			 *  @param {int} iRow Row number to calculate the position of
+			 *  @returns {int} Pixels
+			 *  @example
+			 *    $(document).ready(function() {
+	 *      $('#example').dataTable( {
+	 *        "sScrollY": "200px",
+	 *        "sAjaxSource": "media/dataset/large.txt",
+	 *        "sDom": "frtiS",
+	 *        "bDeferRender": true,
+	 *        "fnInitComplete": function (o) {
+	 *          // Find where row 25 is
+	 *          alert( o.oScroller.fnRowToPixels( 25 ) );
+	 *        }
+	 *      } );
+	 *    } );
+			 */
+			"fnRowToPixels": function (rowIdx, intParse, virtual) {
+				var pixels;
+
+				if (virtual) {
+					pixels = this._domain('virtualToPhysical', rowIdx * this.s.heights.row);
+				}
+				else {
+					var diff = rowIdx - this.s.baseRowTop;
+					pixels = this.s.baseScrollTop + (diff * this.s.heights.row);
+				}
+
+				return intParse || intParse === undefined ?
+					parseInt(pixels, 10) :
+					pixels;
+			},
+
+
+			/**
+			 * Calculate the row number that will be found at the given pixel position
+			 * (y-scroll).
+			 *
+			 * Please note that when the height of the full table exceeds 1 million
+			 * pixels, Scroller switches into a non-linear mode for the scrollbar to fit
+			 * all of the records into a finite area, but this function returns a linear
+			 * value (relative to the last non-linear positioning).
+			 *  @param {int} iPixels Offset from top to calculate the row number of
+			 *  @param {int} [intParse=true] If an integer value should be returned
+			 *  @param {int} [virtual=false] Perform the calculations in the virtual domain
+			 *  @returns {int} Row index
+			 *  @example
+			 *    $(document).ready(function() {
+	 *      $('#example').dataTable( {
+	 *        "sScrollY": "200px",
+	 *        "sAjaxSource": "media/dataset/large.txt",
+	 *        "sDom": "frtiS",
+	 *        "bDeferRender": true,
+	 *        "fnInitComplete": function (o) {
+	 *          // Find what row number is at 500px
+	 *          alert( o.oScroller.fnPixelsToRow( 500 ) );
+	 *        }
+	 *      } );
+	 *    } );
+			 */
+			"fnPixelsToRow": function (pixels, intParse, virtual) {
+				var diff = pixels - this.s.baseScrollTop;
+				var row = virtual ?
+					this._domain('physicalToVirtual', pixels) / this.s.heights.row :
+					( diff / this.s.heights.row ) + this.s.baseRowTop;
+
+				return intParse || intParse === undefined ?
+					parseInt(row, 10) :
+					row;
+			},
+
+
+			/**
+			 * Calculate the row number that will be found at the given pixel position (y-scroll)
+			 *  @param {int} iRow Row index to scroll to
+			 *  @param {bool} [bAnimate=true] Animate the transision or not
+			 *  @returns {void}
+			 *  @example
+			 *    $(document).ready(function() {
+	 *      $('#example').dataTable( {
+	 *        "sScrollY": "200px",
+	 *        "sAjaxSource": "media/dataset/large.txt",
+	 *        "sDom": "frtiS",
+	 *        "bDeferRender": true,
+	 *        "fnInitComplete": function (o) {
+	 *          // Immediately scroll to row 1000
+	 *          o.oScroller.fnScrollToRow( 1000 );
+	 *        }
+	 *      } );
+	 *     
+	 *      // Sometime later on use the following to scroll to row 500...
+	 *          var oSettings = $('#example').dataTable().fnSettings();
+	 *      oSettings.oScroller.fnScrollToRow( 500 );
+	 *    } );
+			 */
+			"fnScrollToRow": function (iRow, bAnimate) {
+				var that = this;
+				var ani = false;
+				var px = this.fnRowToPixels(iRow);
+
+				// We need to know if the table will redraw or not before doing the
+				// scroll. If it will not redraw, then we need to use the currently
+				// displayed table, and scroll with the physical pixels. Otherwise, we
+				// need to calculate the table's new position from the virtual
+				// transform.
+				var preRows = ((this.s.displayBuffer - 1) / 2) * this.s.viewportRows;
+				var drawRow = iRow - preRows;
+				if (drawRow < 0) {
+					drawRow = 0;
+				}
+
+				if ((px > this.s.redrawBottom || px < this.s.redrawTop) && this.s.dt._iDisplayStart !== drawRow) {
+					ani = true;
+					px = this.fnRowToPixels(iRow, false, true);
+				}
+
+				if (typeof bAnimate == 'undefined' || bAnimate) {
+					this.s.ani = ani;
+					$(this.dom.scroller).animate({
+													 "scrollTop": px
+												 }, function () {
+						// This needs to happen after the animation has completed and
+						// the final scroll event fired
+						setTimeout(function () {
+							that.s.ani = false;
+						}, 0);
+					});
+				}
+				else {
+					$(this.dom.scroller).scrollTop(px);
+				}
+			},
+
+
+			/**
+			 * Calculate and store information about how many rows are to be displayed
+			 * in the scrolling viewport, based on current dimensions in the browser's
+			 * rendering. This can be particularly useful if the table is initially
+			 * drawn in a hidden element - for example in a tab.
+			 *  @param {bool} [bRedraw=true] Redraw the table automatically after the recalculation, with
+			 *    the new dimentions forming the basis for the draw.
+			 *  @returns {void}
+			 *  @example
+			 *    $(document).ready(function() {
+	 *      // Make the example container hidden to throw off the browser's sizing
+	 *      document.getElementById('container').style.display = "none";
+	 *      var oTable = $('#example').dataTable( {
+	 *        "sScrollY": "200px",
+	 *        "sAjaxSource": "media/dataset/large.txt",
+	 *        "sDom": "frtiS",
+	 *        "bDeferRender": true,
+	 *        "fnInitComplete": function (o) {
+	 *          // Immediately scroll to row 1000
+	 *          o.oScroller.fnScrollToRow( 1000 );
+	 *        }
+	 *      } );
+	 *     
+	 *      setTimeout( function () {
+	 *        // Make the example container visible and recalculate the scroller sizes
+	 *        document.getElementById('container').style.display = "block";
+	 *        oTable.fnSettings().oScroller.fnMeasure();
+	 *      }, 3000 );
+	 */
+			"fnMeasure": function (bRedraw) {
+				if (this.s.autoHeight) {
+					this._fnCalcRowHeight();
+				}
+
+				var heights = this.s.heights;
+
+				heights.viewport = $(this.dom.scroller).height();
+				this.s.viewportRows = parseInt(heights.viewport / heights.row, 10) + 1;
+				this.s.dt._iDisplayLength = this.s.viewportRows * this.s.displayBuffer;
+
+				if (typeof bRedraw == 'undefined' || bRedraw) {
+					this.s.dt.oInstance.fnDraw();
+				}
+			},
+
+
+			/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+			 * Private methods (they are of course public in JS, but recommended as private)
+			 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+			/**
+			 * Initialisation for Scroller
+			 *  @returns {void}
+			 *  @private
+			 */
+			"_fnConstruct": function () {
+				var that = this;
+
+				/* Sanity check */
+				if (!this.s.dt.oFeatures.bPaginate) {
+					this.s.dt.oApi._fnLog(this.s.dt, 0, 'Pagination must be enabled for Scroller');
+					return;
+				}
+
+				/* Insert a div element that we can use to force the DT scrolling container to
+				 * the height that would be required if the whole table was being displayed
+				 */
+				this.dom.force.style.position = "absolute";
+				this.dom.force.style.top = "0px";
+				this.dom.force.style.left = "0px";
+				this.dom.force.style.width = "1px";
+
+				this.dom.scroller = $('div.' + this.s.dt.oClasses.sScrollBody, this.s.dt.nTableWrapper)[0];
+				this.dom.scroller.appendChild(this.dom.force);
+				this.dom.scroller.style.position = "relative";
+
+				this.dom.table = $('>table', this.dom.scroller)[0];
+				this.dom.table.style.position = "absolute";
+				this.dom.table.style.top = "0px";
+				this.dom.table.style.left = "0px";
+
+				// Add class to 'announce' that we are a Scroller table
+				$(this.s.dt.nTableWrapper).addClass('DTS');
+
+				// Add a 'loading' indicator
+				if (this.s.loadingIndicator) {
+					$(this.dom.scroller.parentNode)
+						.css('position', 'relative')
+						.append('<div class="DTS_Loading">' + this.s.dt.oLanguage.sLoadingRecords + '</div>');
+				}
+
+				/* Initial size calculations */
+				if (this.s.heights.row && this.s.heights.row != 'auto') {
+					this.s.autoHeight = false;
+				}
+				this.fnMeasure(false);
+
+				/* Scrolling callback to see if a page change is needed */
+				$(this.dom.scroller).on('scroll.DTS', function () {
+					that._fnScroll.call(that);
+				});
+
+				/* In iOS we catch the touchstart event incase the user tries to scroll
+				 * while the display is already scrolling
+				 */
+				$(this.dom.scroller).on('touchstart.DTS', function () {
+					that._fnScroll.call(that);
+				});
+
+				/* Update the scroller when the DataTable is redrawn */
+				this.s.dt.aoDrawCallback.push({
+												  "fn": function () {
+													  if (that.s.dt.bInitialised) {
+														  that._fnDrawCallback.call(that);
+													  }
+												  },
+												  "sName": "Scroller"
+											  });
+
+				/* On resize, update the information element, since the number of rows shown might change */
+				$(window).on('resize.DTS', function () {
+					that._fnInfo();
+				});
+
+				/* Add a state saving parameter to the DT state saving so we can restore the exact
+				 * position of the scrolling
+				 */
+				var initialStateSave = true;
+				this.s.dt.oApi._fnCallbackReg(this.s.dt, 'aoStateSaveParams', function (oS, oData) {
+					/* Set iScroller to saved scroll position on initialization.
+					 */
+					if (initialStateSave && that.s.dt.oLoadedState) {
+						oData.iScroller = that.s.dt.oLoadedState.iScroller;
+						initialStateSave = false;
+					} else {
+						oData.iScroller = that.dom.scroller.scrollTop;
+					}
+				}, "Scroller_State");
+
+				/* Destructor */
+				this.s.dt.aoDestroyCallback.push({
+													 "sName": "Scroller",
+													 "fn": function () {
+														 $(window).off('resize.DTS');
+														 $(that.dom.scroller).off('touchstart.DTS scroll.DTS');
+														 $(that.s.dt.nTableWrapper).removeClass('DTS');
+														 $('div.DTS_Loading', that.dom.scroller.parentNode).remove();
+
+														 that.dom.table.style.position = "";
+														 that.dom.table.style.top = "";
+														 that.dom.table.style.left = "";
+													 }
+												 });
+			},
+
+
+			/**
+			 * Scrolling function - fired whenever the scrolling position is changed.
+			 * This method needs to use the stored values to see if the table should be
+			 * redrawn as we are moving towards the end of the information that is
+			 * currently drawn or not. If needed, then it will redraw the table based on
+			 * the new position.
+			 *  @returns {void}
+			 *  @private
+			 */
+			"_fnScroll": function () {
+				var
+					that = this,
+					heights = this.s.heights,
+					iScrollTop = this.dom.scroller.scrollTop,
+					iTopRow;
+
+				if (this.s.skip) {
+					return;
+				}
+
+				/* If the table has been sorted or filtered, then we use the redraw that
+				 * DataTables as done, rather than performing our own
+				 */
+				if (this.s.dt.bFiltered || this.s.dt.bSorted) {
+					this.s.lastScrollTop = 0;
+					return;
+				}
+
+				/* Update the table's information display for what is now in the viewport */
+				this._fnInfo();
+
+				/* We don't want to state save on every scroll event - that's heavy
+				 * handed, so use a timeout to update the state saving only when the
+				 * scrolling has finished
+				 */
+				clearTimeout(this.s.stateTO);
+				this.s.stateTO = setTimeout(function () {
+					that.s.dt.oApi._fnSaveState(that.s.dt);
+				}, 250);
+
+				/* Check if the scroll point is outside the trigger boundary which would required
+				 * a DataTables redraw
+				 */
+				if (iScrollTop < this.s.redrawTop || iScrollTop > this.s.redrawBottom) {
+					var preRows = ((this.s.displayBuffer - 1) / 2) * this.s.viewportRows;
+
+					if (Math.abs(iScrollTop - this.s.lastScrollTop) > heights.viewport || this.s.ani) {
+						iTopRow = parseInt(this._domain('physicalToVirtual', iScrollTop) / heights.row, 10) - preRows;
+						this.s.topRowFloat = (this._domain('physicalToVirtual', iScrollTop) / heights.row);
+					}
+					else {
+						iTopRow = this.fnPixelsToRow(iScrollTop) - preRows;
+						this.s.topRowFloat = this.fnPixelsToRow(iScrollTop, false);
+					}
+
+					if (iTopRow <= 0) {
+						/* At the start of the table */
+						iTopRow = 0;
+					}
+					else if (iTopRow + this.s.dt._iDisplayLength > this.s.dt.fnRecordsDisplay()) {
+						/* At the end of the table */
+						iTopRow = this.s.dt.fnRecordsDisplay() - this.s.dt._iDisplayLength;
+						if (iTopRow < 0) {
+							iTopRow = 0;
+						}
+					}
+					else if (iTopRow % 2 !== 0) {
+						// For the row-striping classes (odd/even) we want only to start
+						// on evens otherwise the stripes will change between draws and
+						// look rubbish
+						iTopRow++;
+					}
+
+					if (iTopRow != this.s.dt._iDisplayStart) {
+						/* Cache the new table position for quick lookups */
+						this.s.tableTop = $(this.s.dt.nTable).offset().top;
+						this.s.tableBottom = $(this.s.dt.nTable).height() + this.s.tableTop;
+
+						var draw = function () {
+							if (that.s.scrollDrawReq === null) {
+								that.s.scrollDrawReq = iScrollTop;
+							}
+
+							that.s.dt._iDisplayStart = iTopRow;
+							if (that.s.dt.oApi._fnCalculateEnd) { // Removed in 1.10
+								that.s.dt.oApi._fnCalculateEnd(that.s.dt);
+							}
+							that.s.dt.oApi._fnDraw(that.s.dt);
+						};
+
+						/* Do the DataTables redraw based on the calculated start point - note that when
+						 * using server-side processing we introduce a small delay to not DoS the server...
+						 */
+						if (this.s.dt.oFeatures.bServerSide) {
+							clearTimeout(this.s.drawTO);
+							this.s.drawTO = setTimeout(draw, this.s.serverWait);
+						}
+						else {
+							draw();
+						}
+					}
+				}
+
+				this.s.lastScrollTop = iScrollTop;
+			},
+
+
+			/**
+			 * Convert from one domain to another. The physical domain is the actual
+			 * pixel count on the screen, while the virtual is if we had browsers which
+			 * had scrolling containers of infinite height (i.e. the absolute value)
+			 *
+			 *  @param {string} dir Domain transform direction, `virtualToPhysical` or
+			 *    `physicalToVirtual`
+			 *  @returns {number} Calculated transform
+			 *  @private
+			 */
+			_domain: function (dir, val) {
+				var heights = this.s.heights;
+				var coeff;
+
+				// If the virtual and physical height match, then we use a linear
+				// transform between the two, allowing the scrollbar to be linear
+				if (heights.virtual === heights.scroll) {
+					coeff = (heights.virtual - heights.viewport) / (heights.scroll - heights.viewport);
+
+					if (dir === 'virtualToPhysical') {
+						return val / coeff;
+					}
+					else if (dir === 'physicalToVirtual') {
+						return val * coeff;
+					}
+				}
+
+				// Otherwise, we want a non-linear scrollbar to take account of the
+				// redrawing regions at the start and end of the table, otherwise these
+				// can stutter badly - on large tables 30px (for example) scroll might
+				// be hundreds of rows, so the table would be redrawing every few px at
+				// the start and end. Use a simple quadratic to stop this. It does mean
+				// the scrollbar is non-linear, but with such massive data sets, the
+				// scrollbar is going to be a best guess anyway
+				var xMax = (heights.scroll - heights.viewport) / 2;
+				var yMax = (heights.virtual - heights.viewport) / 2;
+
+				coeff = yMax / ( xMax * xMax );
+
+				if (dir === 'virtualToPhysical') {
+					if (val < yMax) {
+						return Math.pow(val / coeff, 0.5);
+					}
+					else {
+						val = (yMax * 2) - val;
+						return val < 0 ?
+							heights.scroll :
+							(xMax * 2) - Math.pow(val / coeff, 0.5);
+					}
+				}
+				else if (dir === 'physicalToVirtual') {
+					if (val < xMax) {
+						return val * val * coeff;
+					}
+					else {
+						val = (xMax * 2) - val;
+						return val < 0 ?
+							heights.virtual :
+							(yMax * 2) - (val * val * coeff);
+					}
+				}
+			},
+
+
+			/**
+			 * Draw callback function which is fired when the DataTable is redrawn. The main function of
+			 * this method is to position the drawn table correctly the scrolling container for the rows
+			 * that is displays as a result of the scrolling position.
+			 *  @returns {void}
+			 *  @private
+			 */
+			"_fnDrawCallback": function () {
+				var
+					that = this,
+					heights = this.s.heights,
+					iScrollTop = this.dom.scroller.scrollTop,
+					iActualScrollTop = iScrollTop,
+					iScrollBottom = iScrollTop + heights.viewport,
+					iTableHeight = $(this.s.dt.nTable).height(),
+					displayStart = this.s.dt._iDisplayStart,
+					displayLen = this.s.dt._iDisplayLength,
+					displayEnd = this.s.dt.fnRecordsDisplay();
+
+				// Disable the scroll event listener while we are updating the DOM
+				this.s.skip = true;
+
+				// Resize the scroll forcing element
+				this._fnScrollForce();
+
+				// Reposition the scrolling for the updated virtual position if needed
+				if (displayStart === 0) {
+					// Linear calculation at the top of the table
+					iScrollTop = this.s.topRowFloat * heights.row;
+				}
+				else if (displayStart + displayLen >= displayEnd) {
+					// Linear calculation that the bottom as well
+					iScrollTop = heights.scroll - ((displayEnd - this.s.topRowFloat) * heights.row);
+				}
+				else {
+					// Domain scaled in the middle
+					iScrollTop = this._domain('virtualToPhysical', this.s.topRowFloat * heights.row);
+				}
+
+				this.dom.scroller.scrollTop = iScrollTop;
+
+				// Store positional information so positional calculations can be based
+				// upon the current table draw position
+				this.s.baseScrollTop = iScrollTop;
+				this.s.baseRowTop = this.s.topRowFloat;
+
+				// Position the table in the virtual scroller
+				var tableTop = iScrollTop - ((this.s.topRowFloat - displayStart) * heights.row);
+				if (displayStart === 0) {
+					tableTop = 0;
+				}
+				else if (displayStart + displayLen >= displayEnd) {
+					tableTop = heights.scroll - iTableHeight;
+				}
+
+				this.dom.table.style.top = tableTop + 'px';
+
+				/* Cache some information for the scroller */
+				this.s.tableTop = tableTop;
+				this.s.tableBottom = iTableHeight + this.s.tableTop;
+
+				// Calculate the boundaries for where a redraw will be triggered by the
+				// scroll event listener
+				var boundaryPx = (iScrollTop - this.s.tableTop) * this.s.boundaryScale;
+				this.s.redrawTop = iScrollTop - boundaryPx;
+				this.s.redrawBottom = iScrollTop + boundaryPx;
+
+				this.s.skip = false;
+
+				// Because of the order of the DT callbacks, the info update will
+				// take precidence over the one we want here. So a 'thread' break is
+				// needed
+				setTimeout(function () {
+					that._fnInfo.call(that);
+				}, 0);
+
+				// Restore the scrolling position that was saved by DataTable's state
+				// saving Note that this is done on the second draw when data is Ajax
+				// sourced, and the first draw when DOM soured
+				if (this.s.dt.oFeatures.bStateSave && this.s.dt.oLoadedState !== null &&
+					typeof this.s.dt.oLoadedState.iScroller != 'undefined') {
+					var ajaxSourced = this.s.dt.sAjaxSource || that.s.dt.ajax ?
+						true :
+						false;
+
+					if (( ajaxSourced && this.s.dt.iDraw == 2) ||
+						(!ajaxSourced && this.s.dt.iDraw == 1)) {
+						setTimeout(function () {
+							$(that.dom.scroller).scrollTop(that.s.dt.oLoadedState.iScroller);
+							that.s.redrawTop = that.s.dt.oLoadedState.iScroller - (heights.viewport / 2);
+						}, 0);
+					}
+				}
+			},
+
+
+			/**
+			 * Force the scrolling container to have height beyond that of just the
+			 * table that has been drawn so the user can scroll the whole data set.
+			 *
+			 * Note that if the calculated required scrolling height exceeds a maximum
+			 * value (1 million pixels - hard-coded) the forcing element will be set
+			 * only to that maximum value and virtual / physical domain transforms will
+			 * be used to allow Scroller to display tables of any number of records.
+			 *  @returns {void}
+			 *  @private
+			 */
+			_fnScrollForce: function () {
+				var heights = this.s.heights;
+				var max = 1000000;
+
+				heights.virtual = heights.row * this.s.dt.fnRecordsDisplay();
+				heights.scroll = heights.virtual;
+
+				if (heights.scroll > max) {
+					heights.scroll = max;
+				}
+
+				this.dom.force.style.height = heights.scroll + "px";
+			},
+
+
+			/**
+			 * Automatic calculation of table row height. This is just a little tricky here as using
+			 * initialisation DataTables has tale the table out of the document, so we need to create
+			 * a new table and insert it into the document, calculate the row height and then whip the
+			 * table out.
+			 *  @returns {void}
+			 *  @private
+			 */
+			"_fnCalcRowHeight": function () {
+				var nTable = this.s.dt.nTable.cloneNode(false);
+				var tbody = $('<tbody/>').appendTo(nTable);
+				var container = $(
+					'<div class="' + this.s.dt.oClasses.sWrapper + ' DTS">' +
+						'<div class="' + this.s.dt.oClasses.sScrollWrapper + '">' +
+						'<div class="' + this.s.dt.oClasses.sScrollBody + '"></div>' +
+						'</div>' +
+						'</div>'
+				);
+
+				// Want 3 rows in the sizing table so :first-child and :last-child
+				// CSS styles don't come into play - take the size of the middle row
+				$('tbody tr:lt(4)', nTable).clone().appendTo(tbody);
+				while ($('tr', tbody).length < 3) {
+					tbody.append('<tr><td>&nbsp;</td></tr>');
+				}
+
+				$('div.' + this.s.dt.oClasses.sScrollBody, container).append(nTable);
+
+				container.appendTo('body');
+				this.s.heights.row = $('tr', tbody).eq(1).outerHeight();
+				container.remove();
+			},
+
+
+			/**
+			 * Update any information elements that are controlled by the DataTable based on the scrolling
+			 * viewport and what rows are visible in it. This function basically acts in the same way as
+			 * _fnUpdateInfo in DataTables, and effectively replaces that function.
+			 *  @returns {void}
+			 *  @private
+			 */
+			"_fnInfo": function () {
+				if (!this.s.dt.oFeatures.bInfo) {
+					return;
+				}
+
+				var
+					dt = this.s.dt,
+					iScrollTop = this.dom.scroller.scrollTop,
+					iStart = Math.floor(this.fnPixelsToRow(iScrollTop, false, this.s.ani) + 1),
+					iMax = dt.fnRecordsTotal(),
+					iTotal = dt.fnRecordsDisplay(),
+					iPossibleEnd = Math.ceil(this.fnPixelsToRow(iScrollTop + this.s.heights.viewport, false, this.s.ani)),
+					iEnd = iTotal < iPossibleEnd ? iTotal : iPossibleEnd,
+					sStart = dt.fnFormatNumber(iStart),
+					sEnd = dt.fnFormatNumber(iEnd),
+					sMax = dt.fnFormatNumber(iMax),
+					sTotal = dt.fnFormatNumber(iTotal),
+					sOut;
+
+				if (dt.fnRecordsDisplay() === 0 &&
+					dt.fnRecordsDisplay() == dt.fnRecordsTotal()) {
+					/* Empty record set */
+					sOut = dt.oLanguage.sInfoEmpty + dt.oLanguage.sInfoPostFix;
+				}
+				else if (dt.fnRecordsDisplay() === 0) {
+					/* Rmpty record set after filtering */
+					sOut = dt.oLanguage.sInfoEmpty + ' ' +
+						dt.oLanguage.sInfoFiltered.replace('_MAX_', sMax) +
+						dt.oLanguage.sInfoPostFix;
+				}
+				else if (dt.fnRecordsDisplay() == dt.fnRecordsTotal()) {
+					/* Normal record set */
+					sOut = dt.oLanguage.sInfo.
+						replace('_START_', sStart).
+						replace('_END_', sEnd).
+						replace('_TOTAL_', sTotal) +
+						dt.oLanguage.sInfoPostFix;
+				}
+				else {
+					/* Record set after filtering */
+					sOut = dt.oLanguage.sInfo.
+						replace('_START_', sStart).
+						replace('_END_', sEnd).
+						replace('_TOTAL_', sTotal) + ' ' +
+						dt.oLanguage.sInfoFiltered.replace('_MAX_',
+														   dt.fnFormatNumber(dt.fnRecordsTotal())) +
+						dt.oLanguage.sInfoPostFix;
+				}
+
+				var n = dt.aanFeatures.i;
+				if (typeof n != 'undefined') {
+					for (var i = 0, iLen = n.length; i < iLen; i++) {
+						$(n[i]).html(sOut);
+					}
+				}
+			}
+		};
+
+
+		/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+		 * Statics
+		 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+
+		/**
+		 * Scroller default settings for initialisation
+		 *  @namespace
+		 *  @name Scroller.defaults
+		 *  @static
+		 */
+		Scroller.defaults = {
+			/**
+			 * Indicate if Scroller show show trace information on the console or not. This can be
+			 * useful when debugging Scroller or if just curious as to what it is doing, but should
+			 * be turned off for production.
+			 *  @type     bool
+			 *  @default  false
+			 *  @static
+			 *  @example
+			 *    var oTable = $('#example').dataTable( {
+	 *        "sScrollY": "200px",
+	 *        "sDom": "frtiS",
+	 *        "bDeferRender": true,
+	 *        "oScroller": {
+	 *          "trace": true
+	 *        }
+	 *    } );
+			 */
+			"trace": false,
+
+			/**
+			 * Scroller will attempt to automatically calculate the height of rows for it's internal
+			 * calculations. However the height that is used can be overridden using this parameter.
+			 *  @type     int|string
+			 *  @default  auto
+			 *  @static
+			 *  @example
+			 *    var oTable = $('#example').dataTable( {
+	 *        "sScrollY": "200px",
+	 *        "sDom": "frtiS",
+	 *        "bDeferRender": true,
+	 *        "oScroller": {
+	 *          "rowHeight": 30
+	 *        }
+	 *    } );
+			 */
+			"rowHeight": "auto",
+
+			/**
+			 * When using server-side processing, Scroller will wait a small amount of time to allow
+			 * the scrolling to finish before requesting more data from the server. This prevents
+			 * you from DoSing your own server! The wait time can be configured by this parameter.
+			 *  @type     int
+			 *  @default  200
+			 *  @static
+			 *  @example
+			 *    var oTable = $('#example').dataTable( {
+	 *        "sScrollY": "200px",
+	 *        "sDom": "frtiS",
+	 *        "bDeferRender": true,
+	 *        "oScroller": {
+	 *          "serverWait": 100
+	 *        }
+	 *    } );
+			 */
+			"serverWait": 200,
+
+			/**
+			 * The display buffer is what Scroller uses to calculate how many rows it should pre-fetch
+			 * for scrolling. Scroller automatically adjusts DataTables' display length to pre-fetch
+			 * rows that will be shown in "near scrolling" (i.e. just beyond the current display area).
+			 * The value is based upon the number of rows that can be displayed in the viewport (i.e.
+			 * a value of 1), and will apply the display range to records before before and after the
+			 * current viewport - i.e. a factor of 3 will allow Scroller to pre-fetch 1 viewport's worth
+			 * of rows before the current viewport, the current viewport's rows and 1 viewport's worth
+			 * of rows after the current viewport. Adjusting this value can be useful for ensuring
+			 * smooth scrolling based on your data set.
+			 *  @type     int
+			 *  @default  7
+			 *  @static
+			 *  @example
+			 *    var oTable = $('#example').dataTable( {
+	 *        "sScrollY": "200px",
+	 *        "sDom": "frtiS",
+	 *        "bDeferRender": true,
+	 *        "oScroller": {
+	 *          "displayBuffer": 10
+	 *        }
+	 *    } );
+			 */
+			"displayBuffer": 9,
+
+			/**
+			 * Scroller uses the boundary scaling factor to decide when to redraw the table - which it
+			 * typically does before you reach the end of the currently loaded data set (in order to
+			 * allow the data to look continuous to a user scrolling through the data). If given as 0
+			 * then the table will be redrawn whenever the viewport is scrolled, while 1 would not
+			 * redraw the table until the currently loaded data has all been shown. You will want
+			 * something in the middle - the default factor of 0.5 is usually suitable.
+			 *  @type     float
+			 *  @default  0.5
+			 *  @static
+			 *  @example
+			 *    var oTable = $('#example').dataTable( {
+	 *        "sScrollY": "200px",
+	 *        "sDom": "frtiS",
+	 *        "bDeferRender": true,
+	 *        "oScroller": {
+	 *          "boundaryScale": 0.75
+	 *        }
+	 *    } );
+			 */
+			"boundaryScale": 0.5,
+
+			/**
+			 * Show (or not) the loading element in the background of the table. Note that you should
+			 * include the dataTables.scroller.css file for this to be displayed correctly.
+			 *  @type     boolean
+			 *  @default  false
+			 *  @static
+			 *  @example
+			 *    var oTable = $('#example').dataTable( {
+	 *        "sScrollY": "200px",
+	 *        "sDom": "frtiS",
+	 *        "bDeferRender": true,
+	 *        "oScroller": {
+	 *          "loadingIndicator": true
+	 *        }
+	 *    } );
+			 */
+			"loadingIndicator": false
+		};
+
+		Scroller.oDefaults = Scroller.defaults;
+
+
+		/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+		 * Constants
+		 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+		/**
+		 * Scroller version
+		 *  @type      String
+		 *  @default   See code
+		 *  @name      Scroller.version
+		 *  @static
+		 */
+		Scroller.version = "1.2.0";
+
+
+		/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
+		 * Initialisation
+		 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+		/*
+		 * Register a new feature with DataTables
+		 */
+		if (typeof $.fn.dataTable == "function" &&
+			typeof $.fn.dataTableExt.fnVersionCheck == "function" &&
+			$.fn.dataTableExt.fnVersionCheck('1.9.0')) {
+			$.fn.dataTableExt.aoFeatures.push({
+												  "fnInit": function (oDTSettings) {
+													  var init = oDTSettings.oInit;
+													  var opts = init.scroller || init.oScroller || {};
+													  var oScroller = new Scroller(oDTSettings, opts);
+													  return oScroller.dom.wrapper;
+												  },
+												  "cFeature": "S",
+												  "sFeature": "Scroller"
+											  });
+		}
+		else {
+			alert("Warning: Scroller requires DataTables 1.9.0 or greater - www.datatables.net/download");
+		}
+
+
+// Attach Scroller to DataTables so it can be accessed as an 'extra'
+		$.fn.dataTable.Scroller = Scroller;
+		$.fn.DataTable.Scroller = Scroller;
+
+
+// DataTables 1.10 API method aliases
+		if ($.fn.dataTable.Api) {
+			var Api = $.fn.dataTable.Api;
+
+			Api.register('scroller().rowToPixels()', function (rowIdx, intParse, virtual) {
+				var ctx = this.context;
+
+				if (ctx.length && ctx[0].oScroller) {
+					return ctx[0].oScroller.fnRowToPixels(rowIdx, intParse, virtual);
+				}
+				// undefined
+			});
+
+			Api.register('scroller().pixelsToRow()', function (pixels, intParse, virtual) {
+				var ctx = this.context;
+
+				if (ctx.length && ctx[0].oScroller) {
+					return ctx[0].oScroller.fnPixelsToRow(pixels, intParse, virtual);
+				}
+				// undefined
+			});
+
+			Api.register('scroller().scrollToRow()', function (row, ani) {
+				this.iterator('table', function (ctx) {
+					if (ctx.oScroller) {
+						ctx.oScroller.fnScrollToRow(row, ani);
+					}
+				});
+
+				return this;
+			});
+
+			Api.register('scroller().measure()', function (redraw) {
+				this.iterator('table', function (ctx) {
+					if (ctx.oScroller) {
+						ctx.oScroller.fnMeasure(redraw);
+					}
+				});
+
+				return this;
+			});
+		}
+
+
+		return Scroller;
+	}; // /factory
+
+
+	factory(jQuery, jQuery.fn.dataTable);
+
+
+})(window, document);
+